allow naming of animations for debugging purposes

Allow animations to be named. This name should appear in the ToString() representation (along with its duration, etc.) of the animation for debugging purposes.   In C# 3.0, either all animation me...

Id #11342 | Release: 0.3a | Updated: Feb 13, 2013 at 5:38 PM by dvanderboom | Created: Dec 31, 2009 at 1:26 PM by dvanderboom

create WPF library and WPF samples project

Create WPF projects and share code with Silverlight.

Id #11341 | Release: 0.3a | Updated: Feb 13, 2013 at 5:38 PM by cjbarth | Created: Dec 31, 2009 at 1:13 PM by dvanderboom

enable pause and resume of animations

Having a reference to the animation, one should be able to pause, stop, resume, and restart an animation. This should also work with composed (group) animations.

Id #11340 | Release: None | Updated: Feb 13, 2013 at 5:38 PM by dvanderboom | Created: Dec 31, 2009 at 1:02 PM by dvanderboom

add an animation to rotate to a normalized angle

Angles can be any double number, so angles such as 1400 are possible. However, a normalized angle will always fall within (0 <= range < 360). This animation supports the scenario where you want t...

Id #11339 | Release: 0.3a | Updated: Feb 13, 2013 at 5:38 PM by dvanderboom | Created: Dec 31, 2009 at 12:58 PM by dvanderboom

assign registration points on objects to rotate around, resize from, etc.

In Silverlight and WPF, you set Left and Top properties to position an object. However, it's often more intuitive to think about positioning an object by its center, rotating around its center... ...

Id #11338 | Release: 0.3a | Updated: Feb 13, 2013 at 5:38 PM by dvanderboom | Created: Dec 31, 2009 at 12:54 PM by dvanderboom

add collision detection and fluent methods to incorporate collision effects

Recognize when two objects are overlapping. Use a two-phased approach for efficiency: first determine if bounding rectangles overlap, and if they are, determine if painted regions overlap.   Add a...

Id #11337 | Release: 0.3a | Updated: Feb 13, 2013 at 5:38 PM by dvanderboom | Created: Dec 31, 2009 at 12:47 PM by dvanderboom

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