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add an animation to rotate to a normalized angle

description

Angles can be any double number, so angles such as 1400 are possible. However, a normalized angle will always fall within (0 <= range < 360). This animation supports the scenario where you want to rotate to the normalized angle of 45 counterclockwise (for example) without having to figure out how that relates to 1400 degrees without rotating around multiple times to get to that normalized angle.

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